1. Home
  2. Kyushu
  3. Fukuoka Prefecture
  4. Fukuoka City
  5. Chuo
  6. Places
  7. teamLab Forest Fukuoka
Interactive Experience · Fukuoka · Kyushu

teamLab Forest Fukuoka

チームラボフォレスト 福岡

Experience teamLab Forest Fukuoka's digital art museum. Interactive nature installations blend learning with technology.

“Catching and Collecting Forest: A Whole Year per Year”, an installation at teamLab Forest Fukuoka
“Catching and Collecting Forest: A Whole Year per Year”, an installation at teamLab Forest Fukuoka © teamLab
Opening hours
Mon–Fri 11:00–19:00
Sat–Sun 10:00–19:00
Holidays 10:00–19:00

Hours can change on PayPay Dome night game days and event days.

Admission
Regular daysRegular and peak days are set on the official price calendar. Student prices are for students at Japanese schools, with a student ID. A disability discount is available.
Adult (16+) ¥2,400
University Student ¥2,000
Child (4-15) ¥1,000
Toddler (0-3) Free
Peak daysStudent prices are for students at Japanese schools, with a student ID.
Adult (16+) ¥2,700
University Student ¥2,200
Child (4-15) ¥1,200
Toddler (0-3) Free
Links
Official website English · Japanese
Access
BOSS E・ZO FUKUOKA 5F, 2-2-6, Jigyohama, Chuo Ward, Fukuoka City, Fukuoka
〒 810-0065
How to get there
Nearest stationTojinmachi Station
唐人町
13 min walk from the station
Nearest bus stop九州医療センター4 min walk from the bus stop
Tickets & deals

Gate price from¥2,400Price checked 2026/10/29

Provider prices may differ from the price above. Booking through our links earns us a commission, at no extra cost to you.

teamLab interactive museums are renowned for their fusion of art, science, and technology, creating a new kind of museum where visitors become active participants - sometimes even becoming part of the installations themselves. The exhibits are the result of collaboration among an interdisciplinary team of specialists, including artists, programmers, engineers, CG animators, mathematicians, and architects.

teamLab Forest Fukuoka focuses on nature, with the forest serving as the central theme of its installations. The museum is composed of two main areas: Catching and Collecting Forest and Athletics Forest. A core concept of teamLab Forest is learning, and to fully enjoy the installations, it is recommended that visitors install the Catching and Collecting Forest app, which is available on both the App Store and Google Play.

Highlights

Catching and Collecting Forest 

Catching and Collecting Forest is an interactive digital installation that turns exploration into an immersive learning experience. Based on the concept of Catch, Study, Release, it invites visitors to move through a changing forest and ocean inhabited by digital animals linked to real-world seasons.

Using the Catching and Collecting Forest app, participants can discover and "catch" virtual animals with a Research Eye or Research Net, adding them to a digital collection book that reveals new details with each capture. By swiping, animals can be released back into the artwork space. Blending movement and technology, the installation offers a personalised, hands-on encounter with the digital natural world.

Since 20 March 2026, the forest has taken on a new form with Catching and Collecting Dinosaur Forest, a thematic expansion that populates the space with dinosaurs and other prehistoric animals. They flee or turn around when approached or touched, and visitors use the same Research Eye and Research Net mechanics to catch, observe, and add them to their collection book - with each repeat capture revealing more detailed information about the species.

"Catching and Collecting Dinosaur Forest", an installation at teamLab Forest Fukuoka © teamLab

Athletics Forest - Exploring the World Through the Body

Athletics Forest is an immersive space where visitors perceive and interact with the world using their bodies, navigating complex, physically challenging environments that reflect a high-dimensional, dynamic world. Each installation responds to human presence, altering time, movement, and visual patterns.

Highlights include:

  • Graffiti Nature in a Beating Valley - Visitors’ drawings come to life as creatures in a shared ecosystem, interacting and evolving in response to movement. At Sketch Factory, visitors’ drawings created in Graffiti Nature can be transformed into original gifts. The creatures brought to life in the installation are reproduced on items such as badges, hand towels, T-shirts, or tote bags.

  • Rapidly Rotating Bouncing Spheres - Spinning spheres slow when approached, and bouncing on them creates light bursts and digital caterpillars.

  • Soft Terrain in Granular Topography - Light particles flow along soft slopes, reshaping layered patterns as people walk.

  • Balance Stepping Stones - Interactive stones change colour and tone, revealing a microscopic world influenced by each step.

  • Waterfall Droplets - Droplets bounce individually or flow collectively, illustrating how small elements combine into dynamic systems.

  • Animals of Flowers - Seasonal flowers form animal shapes, blooming and fading in response to visitor interaction.

  • Typhoon Balls and Weightless Forest of Resonating Life - Giant floating spheres and ovoids emit light and sound, creating waves of colour and resonance throughout the space.

Together, these installations turn movement, touch, and exploration into a physical, high-dimensional learning experience that evolves with every visit.

Note: Some artworks cannot be experienced while wearing high heels, sandals, or other unsafe footwear.

Flutter of Butterflies, Ephemeral Life - A Whole Year per Year

Flutter of Butterflies creates an immersive space where butterflies emerge from visitors’ feet or hands when they stand still. The butterflies change colors with the seasons and disappear when touched. Rendered in real time, the installation continuously evolves, ensuring every visual moment is unique, reflecting the fleeting and ephemeral nature of life.

Getting There

Map: Getting to teamLab Forest Fukuoka. Legend: Shinkansen. Labelled stations: Hakata, Kumamoto, Kurume, Chikugo-Funagoya, Fukuokakuko, Meinohama, Tojinmachi.

Planning a trip? Fit this into a trip and Oni plans the rest around it.

At Hey Japan!, we strive to keep the places listed on our website as current as possible. However, location owners or management may alter opening times or modify admission requirements without prior notice. Check official websites before visiting.

Keep exploring

You might also like

Exhibition

teamLab: Digitized Fukuoka Castle Ruins 2026-2027

A night-time art exhibition by teamLab among the stone walls of Fukuoka Castle Ruins, where the works change with wind, rain and the people walking through.

30 Oct 2026 – 11 Jan 2027Fukuoka
Festival

Hakata Dontaku

One of Japan's largest festivals, dating back to 1179, with parades of the Three Lucky Gods, children's processions, and modern Flower Cars.

2–4 May 2027Exact date not confirmed yetFukuoka
Area & Points of Interest

Nakasu

A narrow island between two rivers in central Fukuoka, known as the largest nightlife district in western Japan, with yatai food stalls along the riverside.

Fukuoka
Shrine

Sasayama Shrine

Shrine founded in 1877 on the site of Kurume Castle's inner citadel, enshrining five members of the Arima clan, including Arima Yoriyasu of the Arima Kinen.

Kurume · Fukuoka
Amusement Park

Ghibli Park

A 7.1-hectare park in Nagakute built around the worlds of Studio Ghibli films, with five themed areas spread across Expo 2005 Aichi Commemorative Park.

Nagakute · Aichi